Spore definitely looks like one of the most interesting games of the year, developed by renowned games genius Will Wright, and is one that appeals to pretty much every genre. So I thought it was well time that we had a good look at it, and as if to demonstrate the massive appeal I (a “hard-core” gamer) was already fighting a small child for some game time. But on with the review, and right from the off this game is something special.
The principal idea behind this game is that you create your own cellular being, and then guide it through its evolution to a water-dwelling animal and then onto the land as a creature before venturing into tribal, civilisation and space stages. Decisions that you make right at the beginning will (and I am not just quoting the marketing material here) dictate the rest of the game as your actions affect the species reputation and skills (as well as what it looks like). And this really is the beauty of this, you become scarily attached to your little friend which not only means you are more involved in the game, but you also keep coming back to it again and again. But let’s go through this in a little more of an ordered fashion, starting with the Cell phase.