When I first saw this I was thinking it looked like a classic side scrolling beat ’em up, a lot like Street of Rage/Double Dragon and that maybe it could be a real gem from the Playstation Network (PSN), well once the PSN login error has been fixed. But unfortunately I was left quite disappointed by Wounded Dragons.
The aim of the game is to save what appears to be your sister from some mob bosses as they stormed the shop, killed your father and took off with your sister. All in all, not very nice guys. So it’s up to the brothers to fight their way to the top bosses and get back their sister and revenge for the death of their father.
It’s only a short game and should only take you a few hours to complete as there are 4 chapters to the game, each with 6 areas to fight your way through before the big boss.
You can play the game in single player mode or with a friend in multiplayer but no online mutilplayer mode is available, so you’ll need a chum to use the second controller to help you along the way.
As with all PS3 games, there are trophies to collect and some of these can only be unlocked if you complete things by playing with a friend. There’s the usual, collect so many of these etc which adds something extra to the game, but nothing that will keep you stuck to the game for hours. There are a few mini games available also, like collect the lanterns which adds a bit more to the game if you get a bit bored of the main game.
The game looks really nice with the comic style graphics through different settings from forests to cities, and has a nice polished feel to it in HD. But it’s the actual gameplay that really lets it down. The controls are really simple and anybody will be able to play. Bashing square and triangle will punch and kick your enemies with the token ‘X’ button being used for jump. Pressing L1 will make you backflip and R1 with a forward roll.
What really frustrated me though is the fact that you could be stood right in front of your enemies and bashing the buttons away, but your kicks go right through them and you’ve got to be stood a certain distance away or right on top of them to make contact which has left me really annoyed at times.
You’ll sometimes have a few enemies around you constantly hitting you and there’s nothing you can do about it. You just have to keep pressing jump, roll or backflip until your character finally moves out of the way. It might have been handy to have a block button at the ready so that you can actually defend yourself.
The controls are the only real problem I had with the game. The bosses can be a little bit tricky at times which does make it a bit more satisfying when finally beating them. There are some cool finishing moves throughout the game (plus you get a trophy for doing them all in one area) that you can pull off which you do when your enemies are dazed.
There’s a ‘special move’ in the game called Dragon Rage which seems pretty pointless and it makes you go a bit faster for a few seconds but doesn’t seem to give you any more strength. This would have been better if they’d have made it harder to fill up the bar, and then once you use Dragon Rage you become a lot stronger and maybe throw in some more finishing moves for good measure.
In the end I was disappointed by Revenge of the Wounded Dragons. This could have been a great PSN title had it not been for the frustrating controls. But if you love these types of games then £6.29 isn’t a bad price for a few hours of kung fu action. Just don’t expect a classic.
2 out of 5
Danny ‘Ender’ Martin has been part of the Zath team from pretty much the very beginning since he met Zath himself at Leeds Met University whilst studying Business IT. He’s an avid gamer and a big film buff. Danny graduated from the University of Bradford with a degree in Computer Animation and SFX and now currently works at one of the biggest UK games developers, which will hopefully see some of his ideas hit the gaming world.