Zelda: Ocarina of Time 3D is a remake of the original game which was released on the N64 in 1998. Many consider the N64 version to be one of the best games of all time. This game was the first in the Zelda series to be a 3D polygon world and it was also the first game that introduced the left trigger targeting system, which has since been used by everything from third person actions games to role playing games.
So What’s Different?
One of the major differences is the actual graphics themselves. The Nintendo 3DS version isn’t just a simple port of the N64, but more of a repainting. The game’s visuals have been completely revamped by Japanese developer Grezzo, but the game has kept the same gameplay engine. Grezzo’s intention was to try and make the game look like the original concept art rather than to make it look like Zelda Twilight Princess.
I graduated from Bradford University in 2006 training in Animation and special effects. I have a massive love for animation and especially in games. I currently train with AnimationMentor, the Animators from Pixar and Disney. I also train as a martial artist, Tang so do, Tai chi and Capoeria, which is probably why most of my interest in films and games are usually action and fighting related. I really enjoy Manga movies (such as Fist of the North Star) and action movies such as Equilibrium, Matrix Trilogy, Blade, Night Watch, Drive, Hitman, Troy and Underworld. I’m also a big fan of psychological films such as Memento and Irreversible too. I have been playing games since I was little, first ever games console was a Super Nintendo with Street Fighter 2. Since then I have been completely loyal to Nintendo and have owned every Nintendo console, including the rare Nintendo watch, to date. My main interests are action games such as Smash Bros, Tekken and Mario Kart, however I do also like games which lean more towards good storylines such as Metal Gear Solid.