Given the recent news about Irrational Games closing down, going back and watching this BAFTA Q&A with Ken Levine (from around the launch of Bioshock Infinite back in 2013) is perhaps even more interesting now.
He talks about his history, general game design principles, Bioshock Infinite and hints of what his future might have been even back then.
Definitely worth a watch if you’re a fan of his work or even just interested in game design in general.
Simon Barker is the founder and editor of Zath and has over 25 years worth of experience of using computers and technology in general. He can normally be found researching or testing the latest in technology products.
He has provided IT consultancy services to both home and small business users for over 15 years, building PCs, fixing hardware/software problems and providing comprehensive training.
Simon always likes to get the best out of the technology he is using, by both making informed decisions of what products to purchase and also optimising how it is then used to get the most benefits possible.
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