Many people were a little taken aback when it was announced that Call of Duty 5 would return back to a World War 2 setting in Call of Duty: World at War, however I’m someone who hadn’t played Call of Duty 4: Modern Warfare (and still haven’t got around to play it yet) so for me personally this follows the spirit of the previous Call of Duty games I’ve played.
The new setting of the Pacific war in which you play an American soldier compliments the more usual European war location (in this case you’re fighting as a Russian trying to take back Russia) and I feel adds a completely new take on things in terms of both tactics and the feel of the graphics.
I was quite impressed with the graphics and how well they run on my particular Windows Vista PC which is an Intel Core Duo E6850 3GHz, 4GB RAM with an ATI Radeon 4850HD graphics card running at a very high resolution of 1920×1200 – this game looks really good and has some great water, smoke and fire effects.
Speaking of fire…the weapons in this game are for the most part, the usual ones that are on offer in the WW2 Call of Duty games, after all, there are only so many historical weapons that were used, however one addition to the line-up in this game is the Flame Thrower — very useful for burning out the Japanese soldiers that hide in the tall grass of the Pacific Islands.
There are some great moments and set-pieces in this game as well as the more ongoing feeling of gameplay in which your commanding officers are voiced by none other than Kiefer Sutherland (American) and Gary Oldman (Russian) – having these guys there in the game with you really seemed to add some more depth for me and made you feel you were almost playing through a movie at times.
I’m not a huge fan of the multiplayer side of these kinds of games, however there are a wide variety of game modes on offer which will definitely keep you coming back to this game if you like your online multiplayer gaming, for more information on this, check out the Call of Duty: World at War (PS3) review.
The presentation of Call of Duty: World at War is excellent, for instance, the cut-scenes and mission briefings are done using a very cool style that harks back to WW2, but equally looks very polished on-screen.
Overall, I’d say that if you like your first-person shooters, particularly those in the WW2 setting, then if you haven’t already, pick up Call of Duty: World at War as it is one of the best recent PC games out there right now.
Simon Barker is the founder and editor of Zath and has over 25 years worth of experience of using computers and technology in general. He can normally be found researching or testing the latest in technology products.
He has provided IT consultancy services to both home and small business users for over 15 years, building PCs, fixing hardware/software problems and providing comprehensive training.
Simon always likes to get the best out of the technology he is using, by both making informed decisions of what products to purchase and also optimising how it is then used to get the most benefits possible.
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