I’ve been waiting for ages to play the new instalment in the Ratchet and Clank franchise ever since I saw the Crack In Time teaser trailer and got the chance to play the demo. I’ve now finally got my wish and ‘Ratchet and Clank: A Crack In Time’ was well worth the wait!
The story is the final part of the Ratchet and Clank Future ‘trilogy’. At the end of Ratchet and Clank: Tools of Destruction, Clank was abducted by the Zoni leaving Ratchet without his faithful friend at his side. Then Insomniac released the PSN Ratchet and Clank: Quest for Booty, which saw Ratchet searching for Clank and his whereabouts but to no avail.
But in Crack in Time, Ratchet and Clank finally find each other again to save the universe. But this isn’t until at the very end as for the majority of the game Ratchet and Clank are doing their own thing. Ratchet is trying to find Clank, whilst Clank finds himself in the great clock which is holding time itself together.
Danny ‘Ender’ Martin has been part of the Zath team from pretty much the very beginning since he met Zath himself at Leeds Met University whilst studying Business IT. He’s an avid gamer and a big film buff. Danny graduated from the University of Bradford with a degree in Computer Animation and SFX and now currently works at one of the biggest UK games developers, which will hopefully see some of his ideas hit the gaming world.