Do all games need to be “AAA games”? Usually pronounced “Triple-A” are associated with high development costs and subsequent high sale numbers.
I’m not sure if this question itself implies that we should settle for mediocrity, I interpret this as meaning, should we need and require multi-million-pound budget games that take years to develop?
Simon Barker is the founder and editor of Zath and has over 25 years worth of experience of using computers and technology in general. He can normally be found researching or testing the latest in technology products.
He has provided IT consultancy services to both home and small business users for over 15 years, building PCs, fixing hardware/software problems and providing comprehensive training.
Simon always likes to get the best out of the technology he is using, by both making informed decisions of what products to purchase and also optimising how it is then used to get the most benefits possible.
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