Uncharted: Drake’s Fortune Review (PS3 Platinum)

uncharted-drakes-fortune-uk-coverWell what can I say about Uncharted: Drake’s Fortune? Apart from WOW!! Naughty Dog have done it again. Let me give you a ‘walkthrough guide’ of a review of this game – don’t worry there’s no spoilers!

Uncharted: Drake’s Fortune came out last year on Playstation 3 and one of the games that I really wanted to get after playing the demo. The game is made by ‘Naughty Dog’, the geniuses who brought us the ‘Jak and Daxter’ franchise which are still some of the best games that I have ever played.

The story is about a guy called Nathan Drake who is a descendant of Sir Francis Drake. He goes on a mission to find Drake’s ‘coffin’ as Nate (as Nathan Drake is called in the game) really knows what’s inside Drakes coffin at the bottom of the sea. What he finds inside leads Nate on an adventure to find the city of gold, El Dorado.

The storyline never falters all the way through the game and you can tell that Naughty Dog has thought long and hard about how they were going to make this game.

This is the most beautiful looking game that I have ever seen! The environments that you get the see make you feel like you’re actually there and don’t even get me started on how nice the water looks!

There are plenty of puzzles to solve in this game and an army of mercenaries to kill along the way. The puzzles start off basic and get a lot more tricky in the later stages of the game but aren’t that hard that you start screaming at the TV. The same goes for the mercenaries.

The animation is outstanding and flows really nicely and all of the cut scenes are done using motion capture which helps add to the realism of the game. The cut scenes in the game are brilliant and have a few funny moments in, which is hard to pull off in games, but there were a couple of points where I actually laughed out loud.

The controls are easy to get to grips with, and really help in gun fights and hand to hand combat which is good fun. There are plenty of combos that you can do to bring down your enemy which look cool and plenty of weapons that you can use throughout the game (the mounted machine gun being one of my favourites).

Words cannot describe how much I love this game, for its looks, playability and depth of the story. It’s not the longest game, I completed it in 7 hours 45 minutes on medium without an Uncharted walkthrough, but there are 2 difficulties higher than medium. There are plenty of features which you can unlock including ‘making of’ videos which I found very interesting.

If you have a new PS3, then you should definitely consider Uncharted: Drake’s Fortune as a MUST buy for £17.98!

5 out of 5


  1. says

    I was tempted by this game when it as first released, but wasn’t overly impressed by the demo.
    However, it seems the demo wasn’t really representative of the game.
    Planning on picking this up 2nd hand though.
    Wonder if Naughty Dog will update it in light of the trophy feature in firmware 2.4?

  2. says

    I know the the new firmware update has the rumble feature for Uncharted but you’ll have to pay £40 for the new DUALSHOCK sixaxis controller to get the benefit of it! Haven’t heard anything about trophies for it, but thats not to say they won’t be there!

    Looking foward to playing some of my games with my own music when 2.40 is released!

  3. says

    It so sounds like my kind of game, I love the Indiana Jones / National Treasure kind of story – just a shame it’s PS3 only – I doubt I’ll be getting one of them for quite some time.

  4. says

    Well I have now got a PS3 and this was the second game that I played on it.

    Right, well here’s the thing – I’ve mentioned this before here on Zath, but I’ve got issues with console controllers and the controls in certain games, it takes me a lot of practice to get used to the controls and even I’m the best if the game requires highly accurate shooting – such as Uncharted: Drake’s Fortune does.

    Obviously, this being the case the very first scene in this game requires quite a bit of shooting, I died several times before I managed to complete it – more through luck than anything! But after that rather disconcerting beginning, I really came to like the mixture of shooting and puzzle sections as well as enjoying the story (one of the major reasons that I play games these days).

    So I enjoyed the first two-thirds of the game, despite it becoming a little formulaic switching between the two styles of play (I’m a little surprised there weren’t more sections like the jeep and jet-ski), but despite my inherent poor shooting abilities with console controllers, I was doing rather well most of the time and enjoying popping out of cover and taking mercenaries out in a Jack Bauer kinda style. Also, in my mind it was a game that was firmly rooted in reality.

    Clearly Naughty Dog felt the gameplay needed a different style of enemy to mix it up (and perhaps it did), but the way in which they did it was a real cop-out in my opinion that took me out of the game completely – surely there are other ways to throw in some variety into a game, how about some wild animals to provide some less-intelligent fast moving enemies? As beautiful as this game was to look at in the jungle sections, I don’t remember seeing many animals?

    Anyway because of that I played the last third, just to get the game finished and see how the story ends rather than because I was enjoying. A real shame as I was really enjoying Uncharted until that point, a chance in direction that just wasn’t needed. Perhaps the developers got drunk one night and thought doing this was a good idea?

    I’ve now got Uncharted 2: Among Thieves to play and I’ve read that it’s a better game all round staying rooted in reality, so here’s hoping that Naughty Dog learnt their lesson from Uncharted 1!

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