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Blog Banter: When Good Games Go Bad!



Frontier: First EncountersWelcome, welcome to the 5th instalment of Blog Banter, the monthly blogging extravaganza headed by bs angel! Blog Banter involves our cozy community of enthusiastic gaming bloggers, a common topic, and a week to post articles pertaining to said topic. The results are quite entertaining and can range from deep insight to ROFLMAO. Any questions about Blog Banter should be directed to bs angel. Check out other Blog Banter articles at the bottom of this post!

A really well designed and executed game can be a wondrous thing - but what happens to even the best of ideas and game concepts when they’re hampered or even ruined by poor execution?

I’m sure we’ve experienced this kind of gaming frustration, in some ways it would be better if the game in question was just an absolute turkey from the outset than face this kind of disappoint. But when a good game is almost forced into being a bad one, either by a poor development team working on it or more often than not, publishers rushing to get a game out to hit a certain release and compromising the entire game in the process.

A Disappointing First Encounter

One such game which effectively got “ruined” by the publishers (Gametek) by being released too early was Frontier: First Encounters - a sequel to one of the greatest games of all time - Elite!

Frontier: First Encounters is a space based game that combines a variety of activities such as trading, fighting, spying, conducting mercenary missions and you could even be a pirate by attacking and stealing other ships cargo! This kind of game always really appealed to me - I think it was mainly the freedom to go out and make a profit in a variety of ways - perhaps it played upon the entrepreneur in me!

Due to a conflict between Braben and the game’s publishers Gametek, the game was shipped early, and as a result was riddled with bugs, such as an auto pilot that crashed. Although it sold well many reviewers were quite contemptuous of the game, seeing it as only half-finished. A patch was eventually released that addressed the vast majority of the bugs, rendering the game at last fully playable and into a “finished”, and some would argue only-then-releaseable, form.

Here’s the introduction to Frontier: First Encounters – how I had great expectations when I watched this for the first time having got the game home from the shop!



Hope For an Elite Future?

It is a dreadful shame that thus far, this was the last Elite game in the franchise, which despite several patches to try and fix the major problems, left a very sour taste in the mouth for all concerned. A true waste of great gaming potential - hopefully David Braben will have the last laugh when his much mooted Elite 4 – an online-based game appears on the market when he believes the time is right -when the technology is right and ultimately when it is finished!

Until then, I will have to just console myself with how good it was given the situation surrounding it’s release and look forward to how good the next Elite game should be under full control of David Braben as it should be - just so you know, if needed I’m always available to help with some beta testing when the time comes!

You can watch a demonstration video of some of the features of the game (when it was working) and hopefully it brings back some good memories for you…


Do you share my frustrations over Elite: First Encounters? I never got to see the Thargoids because I gave up on the game in the end!

Have you found any other games which capture the same kind of gameplay as the Elite games?

Are you eagerly awaiting Elite 4 whenever it may appear?

What games have truly disappointed you?

Check out these other Blog Banter articles! Silvercublogger, Unfettered Blather, Triage Effect, Gamer Unit, Delayed Responsibility, Man Bytes Blog, CrazyKinux’s Musing, Draining Souls.net, Game Couch, 8-Bit Brigade, thoughts and rants, Hawty McBloggy

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Comments - What Do You Think?

18 Responses to “Blog Banter: When Good Games Go Bad!”

  1. Weefz on April 30th, 2008 3:20 pm

    An autopilot that crashed? ROFL

    I do like proper space combat. There shoud be more of it, not this pseudo-3D rubbish that I saw recently in some XBLA demo.

    Weefzs last blog post..A New Way of Working

  2. Adrenis on April 30th, 2008 7:15 pm

    I never did play First Encounters, but I share your pain about a game that could have been good, but was forced out too early my marketing.

    Adreniss last blog post..Blog Banter: A Curse On Thee, Ubisoft!

  3. Crazykinux on April 30th, 2008 7:51 pm

    Unfortunately, it’s a story we still hear too often, even today!

    On a side note, its looking at graphics like these that make you realize how far gaming visuals have come. Thanks for the flashback!

    CK

    Crazykinuxs last blog post..Blog Banter #5: To hell with Myth Drannor!

  4. Silvercube on April 30th, 2008 8:26 pm

    0.o

    More video game testers are needed. That is just plain dumb!
    Better to have a game delayed and be good, then to rush it out and bomb.

    (That’s Nintendo’s saying) ^_^

  5. bs angel on April 30th, 2008 8:44 pm

    I have a particular distaste for games that are pushed out too early. I would much rather see a delay than get a subpar product. The biggest recent examples of that would be Bully and GTA IV (from first impressions). The very basic freezing issues rendering the games unplayable have caused me to not purchase them. I was really excited about Bully, but seeing all the problems it had made me determined to not waste my money. Hopefully game companies will at some point prioritize the final product over the specific release date.

  6. deckard47 on May 1st, 2008 12:07 am

    Those all sound awful, and it’s too bad, because that looks like a pretty sweet game, and it must have looked even sweeter back then.

    On a side note, if you’re looking for Elite-like games, I’d check out Darkstar One. It’s not quite as complex as Elite, but it’s addictive and fun, and never clobbers you over the head for not paying attention to every detail. Plus, it’s available for cheap over at Steam.

    deckard47s last blog post..Blog Banter: Quitter!

  7. Triage Effect on May 1st, 2008 3:22 am

    This is why I don’t mind when developers constantly push back the release dates for their games. I want the best product they can give me.

  8. Home Shopping on May 1st, 2008 10:31 am

    Still think they should make a modern day Elite..

    Home Shoppings last blog post..1

  9. Forest Parks on May 3rd, 2008 2:51 am

    I remember Elite 2 on my trusty Amiga…. I never knew there was a thrid one though. It was probably the biggest game I have ever played and it fitted on floppy discs!!

    An online version sounds amazing. Especially if it could keep growing with new planets and things. The possibilities are endless.

    Forest Parkss last blog post..Bed Bugs detection, control and eradication

Trackbacks

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  3. Blog Banter: I F.E.A.R the Checkpoints « Hawty McBloggy Invites You to Play
  4. Blog Banter: A Nit to Pick : Man Bytes Blog
  5. Unfettered Blather » Blog Archive » Blog Banter 5: I Quit
  6. Blog Banter: A Curse On Thee, Ubisoft!
  7. - =|Blog Banter [#5] {Beautiful Flaw-amari}|= - « Silvercublogger
  8. Blog Banter: Quitter! « Delayed Responsibility
  9. Blog Banter: Games That (Gasp) Didn’t Suck | 8-Bit Brigade

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