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	<title>Comments on: A-List Games &#8211; Should All Games Aspire? (Games Blog Banter)</title>
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	<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/</link>
	<description>Technology Blog (UK), Hi-Tech Gadgets &#38; Gaming - News, Review &#38; How To</description>
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		<title>By: Zath</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-10031</link>
		<dc:creator>Zath</dc:creator>
		<pubDate>Mon, 15 Sep 2008 10:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-10031</guid>
		<description>@Silvercube - I think you&#039;re definitely right, people will be disappointed either way now.

@Jason O - I agree totally with your comment about Valve, they don&#039;t mind putting release dates back and yet still produce high quality games. You&#039;re also right about having loads of games in the same genre, surely you only need 2 or 3 top quality ones without all the stragglers tagging along trying to make a bit of money off the back of the others?</description>
		<content:encoded><![CDATA[<p>@Silvercube &#8211; I think you&#8217;re definitely right, people will be disappointed either way now.</p>
<p>@Jason O &#8211; I agree totally with your comment about Valve, they don&#8217;t mind putting release dates back and yet still produce high quality games. You&#8217;re also right about having loads of games in the same genre, surely you only need 2 or 3 top quality ones without all the stragglers tagging along trying to make a bit of money off the back of the others?</p>
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		<title>By: Tanya</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9879</link>
		<dc:creator>Tanya</dc:creator>
		<pubDate>Thu, 04 Sep 2008 17:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9879</guid>
		<description>I think those games that are of great interest for their players will survive forever with some moderations of course.

Tanyas last blog post..&lt;a href=&quot;http://www.christmas.bg/traditional-christmas-tree-decorations.html&quot; rel=&quot;nofollow&quot;&gt;Traditional Christmas Tree Decorations&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I think those games that are of great interest for their players will survive forever with some moderations of course.</p>
<p>Tanyas last blog post..<a href="http://www.christmas.bg/traditional-christmas-tree-decorations.html" rel="nofollow">Traditional Christmas Tree Decorations</a></p>
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		<title>By: Halo 3 - MGS4 &#38; Bad Company - Do all games need to be Grade-A blockbusters ? &#171; XboxOZ360-gamer</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9640</link>
		<dc:creator>Halo 3 - MGS4 &#38; Bad Company - Do all games need to be Grade-A blockbusters ? &#171; XboxOZ360-gamer</dc:creator>
		<pubDate>Tue, 26 Aug 2008 02:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9640</guid>
		<description>[...] Zath!, Delayed Responsibility, Silvercublogger, weblog.probablynot.com, Crazy Kinux, Gamer-Unit, Unfettered Blather, MasterKitty, Omnivangelist, Lou Chou Loves You, Game Couch [...]</description>
		<content:encoded><![CDATA[<p>[...] Zath!, Delayed Responsibility, Silvercublogger, weblog.probablynot.com, Crazy Kinux, Gamer-Unit, Unfettered Blather, MasterKitty, Omnivangelist, Lou Chou Loves You, Game Couch [...]</p>
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		<title>By: If you can do one thing well&#8230; &#187; The Omnivangelist</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9612</link>
		<dc:creator>If you can do one thing well&#8230; &#187; The Omnivangelist</dc:creator>
		<pubDate>Sun, 24 Aug 2008 21:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9612</guid>
		<description>[...] : &lt;a href=&#8221;http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/&#8220;&gt;Zath!&lt;/a&gt;, &lt;a [...]</description>
		<content:encoded><![CDATA[<p>[...] : &lt;a href=&#8221;http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/&#8220;&gt;Zath!&lt;/a&gt;, &lt;a [...]</p>
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		<title>By: Joe Giordano</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9564</link>
		<dc:creator>Joe Giordano</dc:creator>
		<pubDate>Fri, 22 Aug 2008 15:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9564</guid>
		<description>I have found that games need to be of interest on a broad range.  as the saying goes one mans trash is another mans treasure.  I like all sorts of different games and not all of them are top sellers.  I have played WOW and i have played COD4 .  I like them both equally.  I have found myself suddenly emerged into a new forum of games that are wildly growing in popularity.

web-based text games or mmorpg/pbbg which most of are free to join and very entertaining.  some have extra features that you can chose you buy if you feel like it to enhance your experience as well.

one i found that i love is www.genleo.net

not and A-list game by any stretch but fun to play.</description>
		<content:encoded><![CDATA[<p>I have found that games need to be of interest on a broad range.  as the saying goes one mans trash is another mans treasure.  I like all sorts of different games and not all of them are top sellers.  I have played WOW and i have played COD4 .  I like them both equally.  I have found myself suddenly emerged into a new forum of games that are wildly growing in popularity.</p>
<p>web-based text games or mmorpg/pbbg which most of are free to join and very entertaining.  some have extra features that you can chose you buy if you feel like it to enhance your experience as well.</p>
<p>one i found that i love is <a href="http://www.genleo.net" rel="nofollow">http://www.genleo.net</a></p>
<p>not and A-list game by any stretch but fun to play.</p>
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		<title>By: Daniel Primed</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9559</link>
		<dc:creator>Daniel Primed</dc:creator>
		<pubDate>Fri, 22 Aug 2008 06:26:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9559</guid>
		<description>I interpert the question the same and to answer it directly - no.

Games should be as sufficient as possible in whatever goals the developer intends to set. If all games were blockbuster titles then we would have no Zumas, Locorocos and would be limiting the bredth of game design as well as the market appeal.  

Blockbuster titles more often than not conform to adjectives like &#039;intense&#039; and &#039;dramatic&#039; which I don&#039;t think is a good thing either.

Daniel Primeds last blog post..&lt;a href=&quot;http://danielprimed.com/gaming/general-gaming/survival-guide-for-the-next-few-months&quot; rel=&quot;nofollow&quot;&gt;Survival Guide for the Next Few Months&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I interpert the question the same and to answer it directly &#8211; no.</p>
<p>Games should be as sufficient as possible in whatever goals the developer intends to set. If all games were blockbuster titles then we would have no Zumas, Locorocos and would be limiting the bredth of game design as well as the market appeal.  </p>
<p>Blockbuster titles more often than not conform to adjectives like &#8216;intense&#8217; and &#8216;dramatic&#8217; which I don&#8217;t think is a good thing either.</p>
<p>Daniel Primeds last blog post..<a href="http://danielprimed.com/gaming/general-gaming/survival-guide-for-the-next-few-months" rel="nofollow">Survival Guide for the Next Few Months</a></p>
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		<title>By: Blog Banter &#171; Masterkitty&#8217;s Weblog</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9543</link>
		<dc:creator>Blog Banter &#171; Masterkitty&#8217;s Weblog</dc:creator>
		<pubDate>Thu, 21 Aug 2008 18:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9543</guid>
		<description>[...] : &lt;a href=&#8221;http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/&#8220;&gt;Zath!&lt;/a&gt;, &lt;a [...]</description>
		<content:encoded><![CDATA[<p>[...] : &lt;a href=&#8221;http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/&#8220;&gt;Zath!&lt;/a&gt;, &lt;a [...]</p>
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		<title>By: Jason O</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9540</link>
		<dc:creator>Jason O</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9540</guid>
		<description>Look at all the games that have been released since Duke Nukem Forever was announced. Valve, not exactly known for their rapid timelines, have released Half-Life, Half-Life 2, and two follow on Episodes to Half-Life 2. Valve is a company that takes a lot of time developing their games and yet they look speedy by comparison.

I would like to see a less is more approach though. As a 360 owner I wonder if we REALLY need another FPS. Do we really need another mediocre game that does nothing we haven&#039;t already done and probably already own? Do we need more fodder for the bargain bins and budget racks of our preferred retailers? There are games that continue to be released that make me wonder &quot;What&#039;s the point&quot;. Just look at the 360 library to see the instant glut of mediocre WWII shooters as an example. Why even bother making those games?</description>
		<content:encoded><![CDATA[<p>Look at all the games that have been released since Duke Nukem Forever was announced. Valve, not exactly known for their rapid timelines, have released Half-Life, Half-Life 2, and two follow on Episodes to Half-Life 2. Valve is a company that takes a lot of time developing their games and yet they look speedy by comparison.</p>
<p>I would like to see a less is more approach though. As a 360 owner I wonder if we REALLY need another FPS. Do we really need another mediocre game that does nothing we haven&#8217;t already done and probably already own? Do we need more fodder for the bargain bins and budget racks of our preferred retailers? There are games that continue to be released that make me wonder &#8220;What&#8217;s the point&#8221;. Just look at the 360 library to see the instant glut of mediocre WWII shooters as an example. Why even bother making those games?</p>
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		<title>By: Terry</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9539</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9539</guid>
		<description>Yeah, I thought of Duke Nukem Forever when I read the question.  I think DNF would need to cure cancer upon its release for it live up to its promise.  Prey also lingered in development hell and that ended up being a flash in the pan.</description>
		<content:encoded><![CDATA[<p>Yeah, I thought of Duke Nukem Forever when I read the question.  I think DNF would need to cure cancer upon its release for it live up to its promise.  Prey also lingered in development hell and that ended up being a flash in the pan.</p>
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		<title>By: Silvercube</title>
		<link>http://www.zath.co.uk/blog-banter-a-list-games-should-all-games-aspire/#comment-9538</link>
		<dc:creator>Silvercube</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.zath.co.uk/?p=1142#comment-9538</guid>
		<description>Lol, Duke Nukem Forever In Development. I think the longer a game takes to make, the more gamers expect it to be amazing. A longer development cycle could hurt a game in the long run.

Sort of like Kameo - it would have been much more well received by the video game industry had it been released a few years earlier, but time made the game a bit outdated. Nevertheless, I enjoyed it because I had not played a game like that in awhile.

Good article! I feel pretty much the same way you do. I don&#039;t want t wait a few years for a game I like to be developed though. : )

Silvercubes last blog post..&lt;a href=&quot;http://silvercube.wordpress.com/2008/08/21/xbox-live-arcade-sales-charts/&quot; rel=&quot;nofollow&quot;&gt;Xbox Live Arcade Sales Charts&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Lol, Duke Nukem Forever In Development. I think the longer a game takes to make, the more gamers expect it to be amazing. A longer development cycle could hurt a game in the long run.</p>
<p>Sort of like Kameo &#8211; it would have been much more well received by the video game industry had it been released a few years earlier, but time made the game a bit outdated. Nevertheless, I enjoyed it because I had not played a game like that in awhile.</p>
<p>Good article! I feel pretty much the same way you do. I don&#8217;t want t wait a few years for a game I like to be developed though. : )</p>
<p>Silvercubes last blog post..<a href="http://silvercube.wordpress.com/2008/08/21/xbox-live-arcade-sales-charts/" rel="nofollow">Xbox Live Arcade Sales Charts</a></p>
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